7 days to die clay soil6/19/2023 ![]() ![]() I can't remember the last time I've had to resort to wood construction, though I eventually end up using it for flooring because it looks nice-ish. I'm using iron tools and mining stone and iron *the first night* while the zombies wander around up on the surface. I dig all the way to bedrock for an emergency bunker, and then build a small cabin on top of it to house the forge and workbench (My day 2 priority). ![]() My day 1 priority is ALWAYS to get a forge made. Period.ĭude, my initial base was done before night *one*. I need cobblestone at a minimum or im done. ![]() Insane difficulty zeds munch through FLAGSTONE in 4-6 hits.I cant afford to chill out on my deck chair with my wood blocks because when the inevitable every-morning chorus of 20-30 zeds shambles past. I would use it for my base more.if it diddnt have the integrity of wet paper mache in a hurricane. The iron banding on the wood Tier 3 looks seriously cool. This is just my 2 cents and on a side note. If your rocking on fine not using flagstone. Plus you need clay for smelting anyway.as you said.so.why not spend a few mins extra gathering more for the base on day 7? *shrug* initially, I need iron for tools, arrowheads and spikes and eventually steel and steel block upgrades.but scrap frames? aintnobodygottimeforthat.gif. vs a wood block.the frame has 100? one upgrade to (Tier 1) has 200, T2+200, T3+200? Then Metal Tiers are T1+1000, T2+1000? I cant recall exactly.but they dont degrade back down to wood.they get to scrap frames then are destroyed.just like iron log spikes. Of more than I can count on my map within half a mile radius of my immediate area to choose from.Īs for blocks.Flagstone has 500hp right off the bat.Then cobblestone has 1500 after one upgrade. I find some of the hub cap landmines on high settings are fairly well camouflaged into the ground which.can be an inconvenience and hard to see if im back-pedelling while killing a dog.Įventually being able to get 64? IIRC Clay PER DIG ACTION (That I recall with steel shovel/miner 69'er).it might as well be considered "infinite" - I need only one or two clay patches to last me almost the entire game. Clay isn't an infinite resource, and I'd rather dump what I find into making iron and steel. I find them less annoying than things like the fat zombies that won't die.Īs for cobblestone. Only time I hit them is when I'm going through a city on my minibike and come around a corner or over a hill straight into an army camp.Īnd dogs just don't bother me much. As far as speed and stamina, the following mods equipped on a Shovel will help with digging speed and also the stamina used to break ground.Originally posted by Paladin:I've literally never ever run into a land mine in the wasteland. In order to maximize the amount of Clay Soil collected the Quality of the Shovel matters. Small Stone *50, Clay Soil *60, Leather *10, Duct Tape *3, Short Iron Pipe *3įorged Steel *3, Clay Soil *2, Gun Powder *4, Scrap Polymers *1 Wood *4, Rotting Flesh *10, Nitrate Powder *25, Clay Soil *100 The following recipes require Clay Soil: (NOTE: Times are based on a level one skill and the material that an object is crafted from, which is only reliable for food at the moment, so is rather difficult to calculate, this table is auto-generated):Ĭrushed Sand *137, Small Stone *12, Lead *50, Iron *25, Clay Soil *25įorged Iron *100, Mechanical Parts *20, Small Stone *1200, Oil *20, Clay Soil *900 Depending on the Quality of the Shovel used, the return on the amount of Clay Soil dug up will be greater if the Quality is high. Surface sand blocks may grant single Clay Soil. It can be used in the Forge from where it is a key ingredient to craft a variety of items. "Clay Soil or Loam is a key resource for forging and farming and can be harvested from the top soil of nearly every biome"Ĭlay Soil is a basic resource for the Forge and can be gathered while digging in most any ground dirt anywhere in Navezgane. ![]()
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